EdApp by SafetyCulture is a well-known mobile learning management system used by organizations around the world to create and deliver training through bite-sized, gamified courses.
Following its acquisition by SafetyCulture, EdApp has become part of a broader platform focused on inspections, issues, and workplace operations, with training positioned as a core pillar.
But despite its popularity, EdApp is not the only option available. There are several EdApp alternatives that take different approaches to mobile learning, microlearning, and frontline training, particularly when execution, workflow integration, and company-specific guidance start to matter.
So whether you are already using EdApp or you are exploring EdApp competitors before making a decision, this guide walks through three platforms to consider: eduMe, 7Taps, and TalentCards.
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| Platform | What it is best for | Key strengths | Considerations |
|---|---|---|---|
| EdApp | Mobile LMS for course creation and gamified learning | Freemium access; large stock course library; varied gamification templates; mobile-first course delivery | App-based LMS model; learning is course-centric rather than workflow-driven |
| eduMe | Frontline enablement and execution | Training, knowledge and guidance embedded in workflows; app-less delivery; AI-powered answers for frontline workers; Workday-certified integrations | Deprioritises gamification; focused on execution over course variety |
| 7Taps | Ultra-light microlearning creation | Extremely fast course creation; simple templates; minimal admin overhead | Limited depth; not designed for operational execution or guidance |
| TalentCards | Card-based mobile training | Simple flashcard-style learning; offline access; straightforward setup | Best suited to basic knowledge distribution rather than complex enablement |
EdApp by SafetyCulture is widely used by teams looking for a mobile learning management system. Its focus is on helping organizations create, manage, and distribute courses through a dedicated mobile app, with strong emphasis on engagement and ease of use.
For teams searching for an “EdApp demo” or “SafetyCulture training demo,” it helps to understand what the platform is optimized for in practice.
A look at EdApp's AI, which centers around content creation and course building
EdApp operates as a mobile-first learning management system. Training is structured around courses, lessons, and completion tracking, with delivery optimized for mobile use rather than a desktop interface.
In practical terms, this means:
This model works well when training is primarily about distributing structured learning content to a broad audience.
One of EdApp’s strongest differentiators is its extensive, ready-made course library. The catalog includes topics such as cybersecurity awareness, leadership and coaching, call center customer service, Microsoft Excel fundamentals, and effective communication.
This breadth signals two things. First, EdApp serves a wide range of roles, including desk-based and knowledge workers. Second, much of the content is generic by design, intended to be reused across many organizations rather than tightly tailored to a single company’s operating procedures.
EdApp does allow teams to build and customize their own courses, but the platform itself is not oriented primarily around company-specific execution guidance or site-level operational consistency.
Course creation on EdApp
EdApp places a strong emphasis on gamification. Beyond standard quizzes and assessments, it offers a wide range of interactive templates, including matching games, word searches, image pairing, sentence construction, and game-show-style formats.
For organizations that want to increase engagement through play-based learning, this variety can be appealing. Other teams actively deprioritize gamification, particularly in frontline environments where mobile use needs to stay tightly focused on task completion and safety.
In those cases, the additional interactivity can feel distracting rather than supportive. As with most learning tools, this comes down to fit rather than quality.
EdApp includes discussion features and virtual classroom capabilities that support facilitated learning and collaboration. These tools are often used alongside scheduled sessions or group training initiatives, allowing learners to comment, ask questions, and engage with instructors or peers.
This approach aligns with organizations that want a digital layer around more traditional training models. It is less focused on supporting execution in the moment, and more on structured learning experiences that happen before or after work.
EdApp offers a freemium model, which is relatively uncommon among mobile LMS platforms and often a key reason it appears on early shortlists.
The Free plan supports up to 10 learners and includes unlimited courses, access to a library of over 1,000 editable courses, AI-generated lessons, gamification features, unlimited video and audio, customized branding, and online support. This tier is aimed at individuals and small teams exploring mobile learning.
The Premium plan is priced at $5 per learner per month, billed annually, with a minimum requirement of one admin seat at $24 per month, and is typically used by larger teams that need more control and visibility over training. Enterprise pricing is available on request for organizations with 500 or more users and includes additional configuration, onboarding, and ongoing support to scale training programs. Visit their pricing page for more.
EdApp also provides direct sign-up access to a live environment, which makes it easy for teams searching for an EdApp or SafetyCulture training demo to explore the product hands-on.
EdApp is a strong option when mobile course creation and engagement are the primary goals. Organizations typically explore EdApp alternatives when they need:
Below are three alternatives that approach these needs differently.
As opposed to EdApp, eduMe (that's us!) is not positioned as a mobile LMS. eduMe is a frontline enablement platform designed to ensure consistent execution across teams, sites, and roles.
Rather than asking workers to open an app and browse courses, we focus on delivering training, knowledge, and guidance directly in the flow of work.
In eduMe, training is one component of a broader enablement layer. Content is short, targeted, and delivered when it is relevant, rather than stored in a catalog that workers are expected to browse.
This includes:
The emphasis is on readiness and application, not course completion.
eduMe is designed to work inside the tools frontline teams already use. Training and guidance can be delivered through platforms such as Workday, Microsoft Teams, SMS, QR codes, or embedded into proprietary apps and intranets.
This removes the need for another app download and reduces friction for both learners and administrators. Instead of asking workers to remember where training lives, information appears where work is already happening.
For organizations operating at scale, this approach often leads to higher adoption and more consistent use.
Like EdApp, eduMe uses AI to support content creation. Where it differs is in how AI is used after training is published.
eduMe uses AI to assist with content creation, but its role extends beyond authoring. The platform includes a frontline-facing AI assistant that allows workers to ask questions in natural language and receive answers grounded in approved, company-specific source material.
This is particularly valuable in operational environments where stopping to complete a lesson is not always practical. AI becomes a way to support real-time decision-making, not just content production.
Teams that move away from EdApp often cite a desire for:
eduMe is best suited to organizations that view training as a means to standardize performance, not as the end goal itself.
eduMe uses a simple, user-based pricing model that scales with workforce size. Standard pricing starts at $3.49 per user, with a minimum of 100 users, and is typically used by teams looking to deploy training quickly without complex configuration.
Enterprise pricing is available for larger organizations with more advanced requirements, including scale, integrations, and rollout support. View pricing.
To support evaluation before purchase, we offer a free trial that allows teams to experience the learning experience and delivery model without commitment.
7Taps is built around one core idea: make it extremely fast to create and share short learning moments. The platform focuses on ultra-brief microlearning delivered through simple, swipeable cards that can be shared via links, QR codes, or embedded into other tools.
This makes 7Taps meaningfully different from EdApp, which supports more structured courses, richer media, and a broader range of learning formats.
At the heart of 7Taps is its card-based lesson structure. Each lesson is designed to be consumed in seconds rather than minutes, with strict limits on text length and media duration.
This constraint is intentional. It encourages teams to strip content down to a single idea or instruction, making 7Taps effective for reminders, updates, and lightweight reinforcement.
In practice, teams use 7Taps to:
It is not designed for layered programs or multi-step execution guidance.
7Taps is often chosen because of how quickly content can be created. The platform relies on predefined templates rather than open-ended authoring tools, which reduces setup time and lowers the barrier for non-L&D teams.
This speed comes with trade-offs. There is limited flexibility in formatting, limited support for longer narratives, and fewer options for structuring content into ongoing programs.
For teams that value immediacy over depth, this is often acceptable.
7Taps works well when:
It becomes less suitable when organizations need:
7Taps offers a Free plan at $0 forever, which is suitable for small teams that want to experiment with creating and sharing microlearning using its core authoring and delivery tools.
For larger organizations, 7Taps Enterprise is priced on a quote basis and is used when teams need to make microlearning a repeatable, scalable driver of performance, with added controls, analytics, and enterprise integrations. View pricing.
TalentCards takes a different approach to mobile learning, organizing content into digital flashcards that learners can review on their phones. The experience is intentionally simple, with a focus on repetition and recall rather than rich interaction.
Compared with EdApp, TalentCards is narrower in scope, but that simplicity can be an advantage in the right context.
TalentCards structures training content as individual cards grouped into sets. Each card typically contains a short piece of text, an image, or a basic question.
This format is well suited to:
Because content is broken into discrete units, learners can dip in and out quickly without committing to longer sessions.
One of TalentCards’ practical strengths is offline access. Learners can download card sets and review them without an internet connection, which is useful in environments with limited connectivity.
This makes TalentCards a viable option for:
Offline access is less relevant for platforms that rely on real-time integration with other systems.
TalentCards works best when:
It is less suitable for organizations that need:
TalentCards provides a free plan for small teams, with paid plans starting at a fixed monthly fee and scaling based on the number of learners. This tiered structure allows organizations to start small and expand usage as training needs grow.
Higher-tier plans are available for teams that require more advanced administration and scaling support, with pricing increasing as user counts and requirements expand. View pricing.
EdApp by SafetyCulture is a solid mobile LMS for organizations that want accessible, gamified courses and a broad content library, supported by a generous free tier and easy demo access.
The right alternative depends on what you expect training to achieve:
For teams who want to go beyond course completion and understand how enablement actually shows up for frontline workers, we offer a free, guided eduMe trial that lets you experience how training and guidance appear in the flow of work.